Greywaren
2.100,00 د.ج
This is the story of the Lynch family.
Niall and Mór escaped their homeland for a new start, and lost themselves in what they found.
Declan has grown up as the responsible son, the responsible brother – only to find there is no way for him to keep his family safe.
Ronan has always lived on the edge between dreams and waking … but now that edge is gone, and he is falling.
Matthew has been the happy child, the brightest beam. But rebellion beckons, because it all feels like an illusion now.
This world was not made for such a family – a family with the power to make a world and break it. If they cannot save each other or themselves, we are all doomed.
The war between dreams and reality intensifies… with Ronan at its center.
This is the story of the Lynch family.
Niall and Mór escaped their homeland for a new start, and lost themselves in what they found.
Declan has grown up as the responsible son, the responsible brother – only to find there is no way for him to keep his family safe.
Ronan has always lived on the edge between dreams and waking … but now that edge is gone, and he is falling.
Matthew has been the happy child, the brightest beam. But rebellion beckons, because it all feels like an illusion now.
This world was not made for such a family – a family with the power to make a world and break it. If they cannot save each other or themselves, we are all doomed.
The war between dreams and reality intensifies… with Ronan at its center.
Editeur |
---|
Produits similaires
Ruin
The Banished Lands are engulfed in war and chaos. The cunning Queen Rhin has conquered the west and High King Nathair has the cauldron, most powerful of the seven treasures. At his back stands the scheming Calidus and a warband of the Kadoshim, dread demons of the Otherworld. They plan to bring Asroth and his host of the Fallen into the world of flesh, but to do so they need the seven treasures. Nathair has been deceived but now he knows the truth. He has choices to make, choices that will determine the fate of the Banished Lands.
Elsewhere the flame of resistance is growing - Queen Edana finds allies in the swamps of Ardan. Maquin is loose in Tenebral, hunted by Lykos and his corsairs. Here he will witness the birth of a rebellion in Nathair's own realm.
Corban has been swept along by the tide of war. He has suffered, lost loved ones, sought only safety from the darkness. But he will run no more. He has seen the face of evil and he has set his will to fight it. The question is, how? With a disparate band gathered about him - his family, friends, giants, fanatical warriors, an angel and a talking crow he begins the journey to Drassil, the fabled fortress hidden deep in the heart of Forn Forest. For in Drassil lies the spear of Skald, one of the seven treasures, and here it is prophesied that the Bright Star will stand against the Black Sun.
Circe
Woman. Witch. Myth. Mortal. Outcast. Lover. Destroyer. Survivor. Circe.
In the house of Helios, god of the sun and mightiest of the Titans, a daughter is born. Circe is a strange child - not powerful and terrible, like her father, nor gorgeous and mercenary like her mother. Scorned and rejected, Circe grows up in the shadows, at home in neither the world of gods or mortals.
But Circe has a dark power of her own: witchcraft. When her gift threatens the gods, she is banished to the island of Aiaia where she hones her occult craft, casting spells, gathering strange herbs and taming wild beasts.
Yet a woman who stands alone will never be left in peace for long - and among her island's guests is an unexpected visitor: the mortal Odysseus, for whom Circe will risk everything. So Circe sets forth her tale, a vivid, mesmerizing epic of family rivalry, love and loss - the defiant, inextinguishable song of woman burning hot and bright through the darkness of a man's world.
Crooked Kingdom Collector’s Edition
Welcome to the world of the Grisha.
Kaz Brekker and his crew of deadly outcasts have just pulled off a heist so daring even they didn't think they'd survive. But instead of divvying up a fat reward, they're right back to fighting for their lives.
Double-crossed and badly weakened, the crew is low on resources, allies, and hope. As powerful forces from around the world descend on Ketterdam to root out the secrets of the dangerous drug known as jurda parem, old rivals and new enemies emerge to challenge Kaz's cunning and test the team's fragile loyalties.
A war will be waged on the city's dark and twisting streets - a battle for revenge and redemption that will decide the fate of the Grisha world.
Gallant
The Atlas Six
Enter the latest round of six: Libby Rhodes and Nico de Varona, unwilling halves of an unfathomable whole, who exert uncanny control over every element of physicality. Reina Mori, a naturalist, who can intuit the language of life itself. Parisa Kamali, a telepath who can traverse the depths of the subconscious, navigating worlds inside the human mind. Callum Nova, an empath easily mistaken for a manipulative illusionist, who can influence the intimate workings of a person’s inner self. Finally, there is Tristan Caine, who can see through illusions to a new structure of reality—an ability so rare that neither he nor his peers can fully grasp its implications.
When the candidates are recruited by the mysterious Atlas Blakely, they are told they will have one year to qualify for initiation, during which time they will be permitted preliminary access to the Society’s archives and judged based on their contributions to various subjects of impossibility: time and space, luck and thought, life and death. Five, they are told, will be initiated. One will be eliminated. The six potential initiates will fight to survive the next year of their lives, and if they can prove themselves to be the best among their rivals, most of them will.
Most of them.
Fourth Wing
Twenty-year-old Violet Sorrengail was supposed to enter the Scribe Quadrant, living a quiet life among books and history. Now, the commanding general - also known as her tough-as-talons mother - has ordered Violet to join the hundreds of candidates striving to become the elite of Navarre: dragon riders.
But when you're smaller than everyone else and your body is brittle, death is only a heartbeat away . . . because dragons don't bond to 'fragile' humans. They incinerate them.
With fewer dragons willing to bond than cadets, most would kill Violet to better their own chances of success. The rest would kill her just for being her mother's daughter - like Xaden Riorson, the most powerful and ruthless wingleader in the Riders Quadrant.
She'll need every edge her wits can give her just to see the next sunrise.
Yet, with every day that passes, the war outside grows more deadly, the kingdom's protective wards are failing, and the death toll continues to rise. Even worse, Violet begins to suspect leadership is hiding a terrible secret.
Everyone at Basgiath has an agenda, and every night could be your last. So, sleep with one eye open because once you enter, there are only two ways out: graduate or die.